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STEERING WHEEL MOUNT FOR GEARVR CONTROLLER

8/26/2017

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Since I first got my hands on the GearVR controller I've been enjoying the natural feel of point and click controls, first person shooting, flight simulator and even golf and sword controls. I was pleased to find some driving games that were compatible with the GearVR controller, but I found that one handed driving just didn't feel right. I've been trying to teach myself 3D modelling, using Autodesk Fusion 360, so I decided to design and build a steering wheel mount for the GearVR controller. Check out this awesome Instructable.
http://www.instructables.com/id/Steering-Wheel-for-GearVR-Controller

Autodesk Fusion 360

Autodesk Fusion 360 offers a full featured free trial. After the free trial is up, you can keep the modelling software for free as an educator, student or hobbyist.
My first step was to model a copy of the GearVR controller. I would need that layer to cutout a mold from the steering wheel mount at the end. Since I'm new to 3D modelling I tried to keep things as simple as possible.
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Once the model was complete, I was able to select each part or body of the steering wheel mount and save each part as a separate .stl file. The .stl files are ready to be used by a 3D printing slicer program like Cura.

Cura

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Cura is a free slicer program that does a great job generating .gcode tool path files for 3D printers. I use Octoprint to run my Anet A8 Prusa i3 clone 3D printer. My Octoprint has an older version of Cura built in and is capable of slicing .stl files internally, but I prefer to slice the files on my laptop and send the .gcode to Octoprint ready for printing.

Octoprint

If you own a 3D printer, I highly recommend Octoprint. Octoprint installs on a Raspberry Pi and allows you to control the printer wirelessly over your Wi-Fi network. Octoprint also comes ready to support many popular webcams to allow remote monitoring and recording of timelapse video of your prints.

Compatible Games

I've tested VR Karts and Overtake so far. Both of those games work flawlessly with the Steering wheel mount control. I have seen a couple new games recently in the gallery apps section of the Oculus store, which I will be trying out soon. Below is a fast forward look at the design, build, and play steps.
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    As a midnight maker I am inspired by the open source community to contribute and share some of the projects I have attempted.

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